DEERE COUNTRY USA V1.0.0.0

Description:
Welcome to Deere Country, USA.

The map is based on the North-East part of Waterloo, Iowa.
– Fields are laid out to match the real google location.
– An almost similar replica of the John Deere Waterloo Assembly plant.
– Map is Seasons ready with snow mask and custom Geo inbuilt(with Alfalfa).
– Foliage layers will change colors according to seasons (spring, summer, fall, winter)
– Custom lighting added, orange sunrise and sunset, darker nights, denser clouds.
– Around 40 fields, ranging from medium to large.
– 3 farm areas on the map with the custom cow, hogs & sheep pens.
– Start farm includes cow barn & hog barn with default vehicles.
– There are custom silos for grain and custom harvestor silos for grass/hay/straw/alfalfa in the 2 main farms.
– All farms have water and fuel triggers. I left out the house trigger so players can add their own houses.
– A BGA plant can be found on the south side of the map which includes 2 large underground silage pits.
– 6 sell points including wood, woodchips, cotton, milk, eggs, grains & root crops.
– There is JD Dealership at the center of the map, animal dealer, Farmer Coop for seeds and fertilizer.
– Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows.
– BeanStraw and CornStalk added and can be baled, sold for a good price.
– Added sell point for chaff, for those that don’t want to mess with making silage like me.
– Transport missions are included.
– Custom crop textures by “forgotten plants” and custom corn stubble and soybeans in rows from CCS101 & NEFG Modding (Base map from CCS101).
– Multi-Terrain Angle installed, using 32 angles.
– Increased filetypes to support Seasons, StrawHarvest, maize plus mods.
– Map is completely Error-free and just 2 small warnings that are harmless.

Note: I do not take complete credits for the models/objects as a few of them are from fs17 maps where I did cosmetic changes to models and textures.

Authors:
Map Models & objects: Giants Software, CCS101, DR Modding, MRG Mapping, Txzar Mapping, CBJ Midwest Modding, Serious Mods, NoCreekFarms, NEFG Modding, Antler22, CSA Modding, PM-Modding, FS-UKGiants, RWModding, Fatian and TSM, Rory Kain, and 4MR modding.
Scripts: LS-Modcompany/kevink98, LKX/Stegei, Evgeny Zaitsev, TracMax, CCS101.

– I apologize if there are objects on the map that are not credited properly. Please drop me a message so that I can update credits. I would always credit people’s work properly.
– I would like to thank Will(CCS101) for helping me whenever possible during the development of the map. Helping me with scripts and much more.
– I would like to thank CCS101, DR Modding, MRG mapping, Serious Mods, Txzar Mapping for letting me use models from their maps.
– I would like to thanks LordThunderMonkey, David, Micheal, BatCaveGamers for helping me with the testing of the map.
– I would like to thanks Djgoham Gaming, Klutch Simulations, Farmer Klein for the support and map reviews.

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Download links:
Sharemods.com Modsbase.com

1 Response

  1. fs1954 says:

    carte intéressante mais quasi impossible de couper les arbre (hêtres je crois, ceux qui ont le tronc brun) que ce soit avec n’importe quelle machine ou tronçonneuse. donc impossible de fusionner les champs possédés. dommage, j’abandonne cette carte

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